Finding Usable Media Assets

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We need a bunch of curated collections of media for different purposes.

Usable Media Sources are libraries that we can use.

What is Usable[edit]

“Usable” means legally usable. This means:

  • Committed to the Public Domain and certifiably so. Something explicitly says “this is in the Public Domain.”

or

  • In the Creative Commons (has an explicit “CC-” license)
  • and allows us to use it.

To be safe, even though we're basically “non-commercial,” this means we can use anything that does not have a “-NC” tag on it (the crossed-out dollar sign)

Establishing Provenance[edit]

If you find a file, we have to assume that we can not use it, until proven otherwise.

We need a provenance document, and it has to be posted to the Wiki-Wiki.

This can be a Dedication or a License.

See Template:Dedication or Template:License to store one.

Storing Assets[edit]

If you're “harvesting” media assets like this, contact the Builder Toots to find out where to put them. We don't have a good process in place right now, it's kind of ad hoc.

(These things will mostly get stuck on jumbo.tootsville.adventuring.click for now.)

What is Needed[edit]

3D models[edit]

Category:Needs 3D

2D textures[edit]

Category:Needs Texture

Music[edit]

Category:Needs Music

Curated Music

Sound effects (Foley)[edit]

Category:Needs Foley

3D animation needed[edit]