Difference between revisions of "Tootstest"
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* Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity | * Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity | ||
* Mesh networking system distributes data (gossip-type protocol) | * Mesh networking system distributes data (gossip-type protocol) | ||
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| + | == Documentation == | ||
| + | |||
| + | * http://goethe.tootsville.adventuring.click/devel/docs/tootstest/ | ||
Revision as of 18:18, 7 April 2017
“tootstest” is the current software that is being developed for/with Tootsville V.
“tootstest” has a few rather unique features from a technology standpoint, but from a player's perspective, tootstest *is* the Tootsville software.
Status in Builder:Status; Testing goals linked from Testing
Major characteristics
- Common Lisp server, compiled with SBCL, built upon Caveman2 and Ningle.
- Runs on basic, commodity Linux®/Apache/MariaDB/Perl systems.
- JavaScript front-end runs in the players' web browser.
- Uses Google Analytics to “out-source” analytic work
- REST architecture for most actions
- Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity
- Mesh networking system distributes data (gossip-type protocol)