Difference between revisions of "Tootstest"

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* Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity
 
* Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity
 
* Mesh networking system distributes data (gossip-type protocol)
 
* Mesh networking system distributes data (gossip-type protocol)
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== Documentation ==
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* http://goethe.tootsville.adventuring.click/devel/docs/tootstest/

Revision as of 18:18, 7 April 2017

“tootstest” is the current software that is being developed for/with Tootsville V.

“tootstest” has a few rather unique features from a technology standpoint, but from a player's perspective, tootstest *is* the Tootsville software.

Status in Builder:Status; Testing goals linked from Testing

Major characteristics

  • Common Lisp server, compiled with SBCL, built upon Caveman2 and Ningle.
  • Runs on basic, commodity Linux®/Apache/MariaDB/Perl systems.
  • JavaScript front-end runs in the players' web browser.
  • Uses Google Analytics to “out-source” analytic work
  • REST architecture for most actions
  • Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity
  • Mesh networking system distributes data (gossip-type protocol)

Documentation