Difference between revisions of "Tootstest"
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BRFennPocock (talk | contribs) (Created page with "“tootstest” is the current software that is being developed for/with Tootsville V. “tootstest” has a few rather unique features from a technology standpoint, but...") |
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== Major characteristics == | == Major characteristics == | ||
| − | + | * Common Lisp server, compiled with SBCL, built upon Caveman2 and Ningle. | |
| − | + | * Runs on basic, commodity Linux®/Apache/MariaDB/Perl systems. | |
| − | + | * JavaScript front-end runs in the players' web browser. | |
| − | + | * Uses Google Analytics to “out-source” analytic work | |
| − | + | * REST architecture for most actions | |
| − | + | * Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity | |
| + | * Mesh networking system distributes data (gossip-type protocol) | ||
Revision as of 15:40, 20 July 2016
“tootstest” is the current software that is being developed for/with Tootsville V.
“tootstest” has a few rather unique features from a technology standpoint, but from a player's perspective, tootstest *is* the Tootsville software.
Major characteristics
- Common Lisp server, compiled with SBCL, built upon Caveman2 and Ningle.
- Runs on basic, commodity Linux®/Apache/MariaDB/Perl systems.
- JavaScript front-end runs in the players' web browser.
- Uses Google Analytics to “out-source” analytic work
- REST architecture for most actions
- Server communications rely upon TLS (SSL) for basic obscuring, and PKI signatures for information integrity
- Mesh networking system distributes data (gossip-type protocol)