From Tootsville Wiki-Wiki
|
|
| Line 1: |
Line 1: |
| − | Short version:
| + | See now: [https://github.com/romance-ii/violet-volts/issues/1 GitHub Issue #1] |
| − | | |
| − | Behind-the-scenes progress, but nothing to demonstrate at the moment.
| |
| − | | |
| − | ------
| |
| − | | |
| − | The original gossipnet genesis was using a cheesy Node.js “thingie” that wasn't really up to the complexity of what we need to do.
| |
| − | | |
| − | I also really didn't like the architecture, it was basically single-threaded and couldn't scale to multiple instances and … and … and.
| |
| − | | |
| − | So I'm integrating the directory service into [[tootstest]] which will be a pretty minor feature but is going to hold up logins completely until it's done.
| |
| − | | |
| − | [[Category:Builder]]
| |
| − | | |
| − | During the same period here, I also put in some work to a personal side project, [http://empiresoftheair.com/ Empires of the Air]. Sorry if that's a little “disloyal,” but it was ''meant'' to be a one-week Game Jam entry.
| |
| − | | |
| − | Lots of exciting Life stuff happened, like getting slammed until 1am at my Day Job, sick kid, sick husband, sick cat … it's been fun. Anyway, here's where things are:
| |
| − | | |
| − | Empires of the Air is using a big chunk of the same basic code as Tootsville does, not the actual Gossipnet, but some of the other tech. So in the midst of this, I've made some pretty extensive changes to the compiler that we're using ([[JSCL]] and have been working with [[upstream]] to get a lot of them merged in. These aren't super-exciting user-visible things, but they are things that make cool things possible.
| |
| − | | |
| − | So, even though I haven't been able to bring the Gossipnet back up, the work I put it will still be useful for Tootsville. Hopefully that's all a good thing.
| |
| − | | |
| − | 08:53, 17 August 2016 (PDT)
| |
Latest revision as of 11:42, 18 August 2016
See now: GitHub Issue #1